General Effect FAQ

What is General Effect?
– General Effect is the creative and appealing design of the show combined with the performance and communication of the program.
– These two elements together produce what we call “Entertainment Value” or General Effect.
– General Effect is a part of the judging system that rewards the extent the audience is interested, involved, entertained, or emotionally engaged in the program.

What is Repertoire?
– Repertoire consists of the program plan, the sound design, the sequencing of the special effects, through time, the staging for these effects and the coordination of the show.
– It also includes the look — flats, sets, props, colors, etc.

What is production value?
– Production value includes the sound design, set design, costumes, colors and props. This is not a one-time consideration as elements are initially presented. We consider how these factors, and their relationships progress and change over the entirety of the program.
– The importance of the sound design brings emphasis to the essence of the Effect caption. The sound design can be the basis for the entire program. It influences and directs impact points and resolutions; it contours and shapes the program’s highs and lows, it sets the mood, helps to identify the personality of the show and contributes to the pacing of effects through time.
– When Music is atmospheric or “ambient”, the production will still have a sense of “musical-visuality”, through pacing, shaping, and contouring that may work independent of the audio atmosphere. The contribution of the sound design is still accounted for in these settings.

What is pacing?
– Pacing is where and when the effects occur within the show. Pacing establishes the rhythm of the delivery of the effects over time.
What are impact points, resolutions and climaxes?
– Impact moments usually occur at the start of the musical or visual phrase or come together in a coordinated effort designed to “wow” the audience.
– Resolutions and climaxes usually occur at the conclusion of the musical phrase or visual idea and serve as the culmination of a building sequence of events.

What is coordination?
– Coordination is the successful blend of multiple events on stage for the purpose of enriching each event through the contribution of the others. Compare this to the orchestra where woodwinds, brass and percussion come together to create an impressive musical moment.
– Coordination can also be seen in how the visual design illustrates/supports the music.
– Coordination can be found in the selection of the color palette and the blend of floor, props and equipment.

What is staging?
– Staging is the placement of the equipment/movement events on the performance floor.
– Staging consists of several options:
1. Form development where motion connects one design to another providing an ongoing kaleidoscope of changing shapes.
2. Presentational moments where the featured equipment/body effect is “presented” from behind a flat or set and returns to the originating point when complete. It simplifies entrances and exits for performers and hides equipment changes.

What is continuity and flow between effects?
– This is the logical and progressive development of one effect moment to the next.
– Continuity guides the eye easily through the evolution of the program.
– This quality connects effect moments into a broad design arc creating a seamless whole as opposed to choppy isolated acts of color guard.
– Continuity and flow also exists within equipment and movement vocabulary where each move combines in a seamless manner to complete a phrase.

What is musicality?
– Musicality is the illustration/representation of the sound design.
– Musicality can be achieved in a variety of ways:
• It can be a literal illustration of the music
• It can be in juxtaposition to the music
• It can create an independent visual phrase that harmonizes with the soundtrack.
• It can be simple, following only one line of the music
• It can be complex where multiple lines are illustrated simultaneously
– These choices should be made with care based on the ability of the performers to understand and perform the designer’s choice.
– When Music is atmospheric or “ambient”, the production will still have a sense of “musical-visuality”, through pacing shaping and contouring that may work independent of the audio atmosphere.

What is designed mood?
– Sound creates the mood for the scenario and guides the feelings and responses of the audience while observ¬ing the program. The soundtrack manipulates the viewer’s understanding of the intent or purpose of the show.
– Music or sound will always establish a frame of reference to the listener/viewer. Musical choices will contribute significantly to the “APPEAL” factor of your show establishing a connection to your audience.
What is aesthetic effect?
– Aesthetic effects capture and hold the audience’s attention. The key is RESONANCE that lets the viewer relate to the effect moment. Aesthetic effect relates to an audience by appealing to the senses. Though aesthetic effect includes audience appeal, this is not intended to value beauty over sinister, light over dark, round over square, vivid over muted, and so on.

What is emotional effect?
– Emotional effect is the planned response to stimuli that is designed, coordinated and staged for the purpose of evoking a specific, planned reaction. This could range from an adrenaline and exciting reaction to nostalgic reflection. Emotional effect relates to the “heart”/emotions.

What is intellectual effect?
– Intellectual effect is reflected in the range and quality of the design. It is often considered to be “fascinating” or “captivating” in its complexity or uniqueness of evolution. Intellectual effect relates to the mind/intellect.

What is imagination, creativity and originality?
– This is calling upon the willingness to create something new and different for our arena.
– It could also put a new “twist” or variation on something done before.
– It might deal with putting something “old” into a modern setting
– It could involve costuming or personality
– It definitely does not fit into a “recipe” or “formula”

What is character, role, identity and style?
– Every program needs its own personality and identity. It can be derived from the music or from the concept of the show. It might come from the collective personality of the performers. The important point is that the students must know who they are in the context of the performance.
– On stage they are “playing a part” and that must be clearly understood by each performer.
– Style will be influenced by whom the character is and/or the musical choice if the intent is only to illustrate the music.

What is detailing, nuance and artistic qualities?
– Here the designer attends to the small details in such areas as defining expressive qualities, giving greater depth to the personality of the show/guard, “dotting every I and crossing every T” in the design package. It puts a “finish” to the program and sets it apart.
– Assurance that the designed “character” is maintained in every aspect of the show, how they handle the equipment or interpret the personality/intent of the program.

What is Performance Effect?
– This aspect involves the passionate and emotional investment and commitment of the performers to the emotions they are asked to portray.
– These qualities tran¬scend the pure technical excel¬lence of any given move or spin, and layer the skill with “life.”
– These qualities invite the audience “in” to share the experience of the performance, make the performers accessible to the audience, and make the performance effective.

How does the guard generate emotion?
– Emotion comes from the feelings of the performers, the depth of their commitment and the consistency of their understanding of the designed feeling they share throughout the show.

How does the guard engage with the audience?
– The more believable and committed the performers, the greater the success of drawing the audience into their performance. They must be confident, secure in their responsibilities and “command” the stage, projecting their show to the very top of the arena.

How does the guard sustain character, role, identity and style?
– This begins with the specific detailing provided by the instructor. The performers must all understand who they are, what the personality and characteristics of their role is, and possess a consistent understanding/demonstration of the style their show requires.

How does the guard show sustained designed mood?
– This is motivated by the music both in design and performance; it is where the guard understands what they want the audience to feel and projects that successfully. They are the ones who project this feeling through the sensitive demonstration of musical qualities.

How does the guard communicate visual musicality?
– The performers must share a common understanding of phrasing, time, meter, and expressive efforts that will illustrate the dynamic range that occurs within a phrase. Much like the dynamics and phrasing in music, the speed, weight, flow, space and time will change within the visual phrase – sometimes for only 1 count. When the guard is successful in this skill, there is a blend of audio and visual that produces a multi-sensory effect.

How does the guard communicate nuance, detail and artistic qualities?
– First they must all have the information needed from their instructor in order to include that minute detailing into their performance. First it is written, then processed, and then performed.

How does the guard communicate excellence as an effect?
– Through technical and expressive understanding and application to form, body, equipment.